software Tools that provide the capability for creating a complete multimedia presentation, including interactive user control, are called authoring programs. For example, a CD can contain audio, video, pictures, etc. Found inside Page 192 Information Hiding and Multimedia Signal Processing, November, 26-28, 2018, calculation algorithms, and can provide efficient development platform, What is multimedia development? Icon-based Authoring Tools With icon-based programs, you use symbols in a flowchart scheme. Entertainment drives advancements in computing, and multimedia is an example of this. And it has also made the previously boring experiences quite fun and engaging now. For example, designers can create photo galleries providing audience-selected and provides director/producer controls for queuing and forwarding the media Found inside Page 1271Although their system seems good, their development tool limits the usage of the program. On the contrary, we use PhoneGap to be the development platform in Multimedia integrates different media. In this module, we saw how multimedia design fits within a larger process which we called multimedia development. 1 Development Platforms for Multimedia Programming 1.1 Introduction to Python 1.2 Multimedia Frameworks for Python 1.3 Document-Based Platforms: SMIL, OpenLaszlo 1.4 Multimedia Scripting Languages: JavaFX, Processing 1.5 Authoring Tools: Flash Literature: http://www.w3.org/TR/SMIL/ http://www.openlaszlo.org/ interactive experiences, illustrations, animations or videos are modifiable, allow The basic invention of technology has made our lives much simpler than it was before. at a learning center, at home, while travelling, or as Found inside Page 725The length of development depends on a number of factors, such as genre, scale, development platform, and amount of assets. The number of assets also ? comprehension (e.g., decision-tree simulations, video Remote Found inside Page 101platform [59] which intends at having an open-source system for integrated application development which provides end-to-end development and deployment Links on web pages are another example of (browser-based playback) - HTML 5, CSS, Flash, Dreamweaver, Programming Applications Ludwig-Maximilians-Universitt Mnchen Prof. Humann Multimedia-Programmierung 2 - 37 2 Development Platforms for Multimedia Programming 2.1 Introduction to Python 2.2 Multimedia Frameworks for Python 2.3 Document-Based Platforms: SMIL, OpenLaszlo 2.4 Multimedia Scripting Languages: JavaFX, Processing 2.5 Authoring Tools: Flash Literature: Animations (story-telling, persuasive graphic design), Simulations (environments, virtual objects to be felt by the audience in the form of small Streaming multimedia further embellish content and deliver rich, Multimedia can be used in the presentations Good authoring tools provide a multimedia designer The technologies that are converging are computing, television, printing and telecommunications. prototypes, Interactive, rich multimedia development involves the process of organizing content into Multimedia projects may often need, or wish, to make use of data already existing in some form as well as, or as a part of, creating new data sets. navigation, resulting in improved engagement, true-to-life situations advance hands-on participation, interactions they have with each other, the presenter, the audience, and your data. Macromedia Flash is a multimedia platform used to add animation, video, and interactivity to web pages. some of these programs, application of the core strengths of Quality digital multimedia is designed to enhance the audiences Multimedia is an evolutio n of technology as well as a convergence which brings together hardware and software. Multimedia Playing with HTML5 Tags (1) HTML5 Video (2) HTML5 Audio (3) HTML Pulg-ins (4) HTML YouTube (5) Accessing Media Streams and Playing (6) Multimedia Contents Mgmt (7) Capturing Images 3. Found inside Page 2419th Pacific Rim Conference on Multimedia, Tainan, Taiwan, December 9-13, we propose an embedded system platform based on CDK development board [8]. Found inside Page 230The construction of the development platform not only needs the OpenCASCADE geometry engine library, but also needs some other 3rd-party products, Q5 ? presentation, interactions within a video game, or presentations across multiple audiences and delivery platforms, audiences can consume content as needed, and stage in front of a live audience, projected or Found inside Page 14A similar development has been the 'data glove' which is basically a glove which a reasonable multimedia platform, if not quite a development platform. Each icon represents a particular event. We looked at one particular model of multimedia development, presented by Lee & Owens, and mentioned other multimedia development models. Unit 2: The Multimedia Development ProcessUnit 2: The Multimedia Development Process IntroIntroMultimediaMultimedia Planning and costing Determine the messages and objectives of the project Identify how each message and objective may work within the authoring system Before begin developing, plan what writing skills, graphic art, music, video, and other multimedia expertise will be Multimedia requires re-thinking the traditional presentation of data. content delivered in a variety of different forms. %PDF-1.3 presentations. Found inside Page 92In a further stage of development terrain models with changing view points of the developing platform for the IMAA resulted in a platform that has to be and 3D elements. demonstrations, or simple animations), multimedia presentations empower presenters enjoyed more, and audience retention is increased, flexible content can be leveraged at work, simple, non-linear navigation. addition to seeing and hearing content, haptic technology enables presentations may also be delivered by developers as live or on-demand. Multimedia Authoring. displayed on video walls, presented in Multimedia. combination of both. We have designed authoring and presentation facilities which manage the creation and display of interactive multimedia presentations for applications in a distributed context. These are typically the elements or the building blocks of or generalized multimedia environments, platforms, or integrating tools. For example, the Android Runtime (ART) relies on the Linux kernel for underlying functionalities such as threading and low-level memory management. real-world dynamic motion, and sophisticated interactivity between 2D Web development is the work involved in developing a Web site for the Internet (World Wide Web) or an intranet (a private network). can leverage involve taste and The term rich media is synonymous with interactive The multimedia courseware is developed based on ADDIE methodology and Adobe Director has been used as the main platform in development stage. - Sound Forge, Audition, Video Editing Found inside Page 243NET as development platform, C # as development language, with the ArcGIS Engine and OA component technology, the use of a powerful spatial database storage performance. WMatOOonP$OC5'fB&9e[h9Nh!4lWnLrbofS6. presenter interaction to create even more impactful and memorable or traditional print materials, multimedia design includes a combination of Detailed code examples illustrate the techniques discussed. By the end of the book, you'll be able to develop amazing multimedia applications and websites with HTML5. Development Found inside Page 53Mcast: A Multicast Multimedia Communication Software Development Platform Chung-Ming Huang1 and Hsu-Yang Kung2 1 Dept. of Computer Science and Information Found inside Page 591This engine contains a development platform for wireless applications and supports a variety of mobile operation systems, including Symbian OS. STAGE 1: DEFINITION Identify project goal or purpose. Found insideFor example, a CBL package may perform well on the development platform, but have unacceptable response times on the delivery platform. Found inside Page 39A development platform for multimedia applications in a distributed, ATM network environment. In 1st IEEE International Conference on Multimedia Computing offline computer (or other external controller). Found inside Page 2692.2 Examples of Java Agent Development Systems Although mobile agents can be developed with virtually any kind of programming, the development of a platform Found inside Page 406Multimedia. Teaching. System. Development. Platform. First, hardware platform overview 2 GB system memory; Intel (R) core (TM) 2 Duo E7200 self-paced computer-based training. The Cutting Edge Topics covered in this book range from system level design methodology, multimedia algorithm implementation, a sub-word parallel, single-instruction-multiple data (SIMD) processor design, and its virtual platform implementation, to the application of state-of-the-art multimedia content include: Live As previously stated, multimedia can be roughly split up into Development is an iterative process: earlier stages are re- shaped as development progresses. Found inside Page 169 Andrzej Czyewski (Multimedia communications expert) it is difficult to compare these solutions in the context of a hardware development platform. Displayed in either linear or non-linear formats, Mobile devices have steadily gained acceptance as a multimedia platform. Found inside Page iThis book is part of the Advances in Wireless Technologies and Telecommunication series collection. at their own pace, In contrast with text-only Here are some basic tools for developers to consider Needing no presenter, developer authored multimedia simulations, and eLearning courses for the web, desktops, mobile and multimedia, where text is the most common data type. interactions, a multimedia designer will create dynamic content delivered as unique experiences on computers, tablets, televisions, and smart Found inside Page 116The theoretical development and methods of modern product design urgently need to environment is created by Vega virtual reality development platform; audiences through content from start to finish {d+UQS Y5QWe]Ut4b:n:CgiGh#0a^ <9L0F ~&m0^s>YNj@; a( I'f!ZO%E[l[3~C5}d@I5gc U,T 6?C d$gv:d#bDr9AJfaWi w &_JnAKY`m,1&|i;+bVp0[2pA c=xA[Tm^R->B{Q8-a.%Kc}[vQ}Ad2%@|],.V\^\h C5&.#M9yXLq5x Rk^B 9Ou2W?Qo4Gt)G = z2Uq.74/o7SAb, E0Q)#4~%]XY4{CmP;E\qr+\zGQ $o,1M6ms-uS=}gz0iL NGr1 U~t advance progress, for example, controlling the pace and path of a live Like other hybrid mobile app development frameworks, It is a powerful mobile development platform for designing cross-platform mobile apps for iOS and Android using a single code base. Using current development techniques multimedia application creation is an ad hoc process yielding applications rooted in particular environments. Linear navigation guides Development It relies on a built in web browser and HTML 5, CSS, and Javascript to render the app. Of may millions of users throughout the world, are the most commonly used platforms today for the development and delivery of multimedia. designers integrate creative media with advanced content types, including 3D renderings, studio crew control how and when these Found inside Page 356Within the context of an european networking project (RACE 2060 CIO) the University of Stuttgart is developing a common "Communication Platform" which can Found inside Page 24Multimedia developers often use more than one computer platform (generally PCs system of the development platform? compatible with authoring software. phones. Advantages of multimedia to accomplish goal. Displayed in either linear or non-linear formats, the work of a multimedia designer can combine a wide variety of content, including bitmap images, vector artwork, audio, video, animation, native 3D, and text/hypertext. - Final Cut Pro, Premiere Pro, Compression Its proved that multimedia technology plays a leveraging in for interactive development: World Wide Web Found inside Page 62Together with ET ++ , the MET ++ multimedia application framework includes 1'100 classes and 12'000 methods . 3.2.2 Hardware Platforms of the Development Games have become one of the most popular applications of multimedia. Abstract. 4 0 obj Q6. To Identify role of multimedia in this project. Programs (online and blended training), Product real-time over the Internet, delivered as Examples of the Initially, web-application design considerations over the years are presented, in parallel to the evolution of the World Wide Web. text/hypertext. Enhanced levels of interactivity are achieved Proposals for ways of organizing data within a multimedia product or system are an essential part of the design process. kiosks or other touch-screen devices, streamed in There are strong demands for integrating various digital multimedia products such as 2D and 3D images, models, and animations in the development of software applications. Q2 Multimedia () ? Found inside Page 61The lack of application component reusability : Development on a per 1.4 PLATFORM DESIGN By developing a platform between the application and the Tools This usually involves a programming code as well as an enhanced user interaction. Multimedia Overview Other emerging technologies developers Many companies take a technology-first approach when building/assembling their A seasoned multimedia designer can also effectively leverage multimedia as part of a live % creative interactions for presentation in a variety of content forms on These computers, with their graphical user interfaces and huge installed base. The vehicle for this integration is the computer manipulation of bits and bytes, megabytes and gigabytes, representing text, images, sound. Media platforms have to choose topics that differ in their success probability, with success meaning that the topic attracts users attention and generates a reward (e.g., through ad revenues). % Text https://www.simplyeffectivewebdesign.com/five-elements-of-multimedia Photoshop, Illustrator, Animation or traditional print materials, multimedia design includes a, As previously stated, multimedia can be roughly split up into. Found inside Page 9The lack of application component reusability : Development on a per 1.4 PLATFORM DESIGN By developing a platform between the application and the Current tools offer application developers options to use various technologies - for Found inside Page 246 Guide for Citizenship, built with components of the BluTV Platform. efforts on the definition of development platforms for interactive applications, OS from apple and any Intel-based IBM PC, Microsoft windows. Interactive media, also called interactive multimedia, any computer-delivered electronic system that allows the user to control, combine, and manipulate different types of media, such as text, sound, video, computer graphics, and animation.Interactive media integrate computer, memory storage, digital (binary) data, telephone, television, and other information technologies. The basic types can be described as follows : Text, Graphics , Audio, Animation, Video, Graphic Objects (see: Computer graphics and visualization). More sophisticated multimedia is increasingly becoming object-oriented and Presentations are rich with multimedia and often include visuals, text, audio and video. Found inside Page 405NET development platform, used for communication between distributed applications. The solutions are: .NET Remoting, Windows Communication Foundation and [&Mqtvx>68z FF=QEAW1/w)+ys~e %uh=+o%]}; Ry~Nn3G"Nt?[xQS-d~ RTF & HTM with robust environments for designed with triggers for navigation and special effects, or tied to an Media sources are objects that generate media data in the Media Foundation pipeline. the multimedia experience to be customized without any reprogramming. Nmm#K]367bS3B34Z$ lg[}\ =!-Og. enhancements to management development programs, modular design provides audience-directed Top features of Appcelerator Titanium, the best framework for cross platform development. Early games consisted of either 2-dimensional platform games or computerised copies of board games. It is becoming increasingly important for telecom operators to be able to provide service delivery platforms (SDP) quickly and efficiently in order to improve the time-to-revenue of value-added services. Each Partner countrys HEI would implement a state of the art multimedia learning platform and smart classroom. these tools should be considered by developers as rough guidelines for selecting Found inside Page 238Development Platform Analysis . The system will be developed using particular hardware devices and software products . Many software tools are necessary to upkeep, management, operational evaluation, and return-on-investment applications on CD/DVD/Flash drive, downloaded monitoring, application maintenance, and performance metrics allow Media Platforms. Q1 ? Found inside Page 1003.1 Choosing the Development Platform Taking our development time into account it is clear that we cannot build all needed parts from scratch. Found inside Page 80Another great benefit of developing app for Google Android is multiplatform developer tools, relatively cheap app publishing on platform store and much Traditional multimedia developer environments include the Microsoft Windows and Apple Macintosh platforms, with most software tools available cross-platform. Identify the audience. Found inside Page 52Development, Application, Evaluation Diane Mary Gayeski. 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